This is the third in the Consortium series of adventures. It is designed to be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs are hired by a halfling to prevent a ritual aimed at “freeing a great evil.” Is everything as it seems or is the halfling dealing in half-truths?
It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 3-4
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The adventure includes:
- History/Background
- New Monsters
- NPC Stats
- Halblin PC species
- Color Maps
- Encounters
The companion ZIP file contains:
- Maps (with and without grid)
- Illustrations
- Fantasy Ground Unity Module
- Word File of the adventure
This is the second in the Consortium series of adventures, following
This bundle collects the R (Rel) series of adventures and includes R1 Road to Rel through R16 Karathyl. While the collection can be run as a coherent campaign that takes the PCs from the Road to Rel to the accursed city of Karathyl, each adventure can stand on its own or even be broken down for individual encounters.
This is the first in the Consortium series of adventures. It is designed to be run as a standalone adventure or even scavenged for individual encounters.
This is the 16th and final adventure in the R series, taking place after
This is the fifteenth adventure in the R series, taking place after
This is the fourteenth adventure in the R series, taking place after
This is the thirteenth adventure in the R series, taking place after
This is the 12th adventure in the R series, taking place after