Mundurin Ironshaper has a dream: to restore his family’s legacy by retrieving the machine needed to forge the legendary Dwarven Iron Donkeys—mechanical marvels infused with elemental fire spirits. But the means of their creation lies deep within the mountain fortress of Baraz-Khadur, a city lost to the ancient red dragon V’Shelexa the Maker of Ash.
In this 123rd installment of the Mike’s Free Encounter series, the party is hired to bring Mundurin into the heart of enemy territory and recover the core machine from a workshop hidden away for decades.
Encounter Overview
- Recommended Levels: 3–6.
- Party Size: 3–6 Players.
- Location: The ruins of Baraz-Khadur, featuring a surface outpost and a subterranean workshop.
- The Dwarven Iron Donkey: This masterpiece of magical engineering acts as a beast of burden, heals from fire damage, and can belch a 15-foot cone of flame at your enemies. Or friends. You do you.
- Maps: Detailed maps including the Outpost Surface, Outpost Interior, Gatehouse, Corridors, and the Secret Workshop.
Will the PCs reclaim the core, or will the party’s bone join those of the dwarves.
Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.
Information about my other D&D products is available on my web site, drmcl.com and my Random Universes: Eternal Library substack: https://eternallibrary.substack.com/
AI Images: AI image generators were used to generate the images in the PDF.
AI Free Maps: All maps were created without AI using Inkarnate (https://inkarnate.com/) or Campaign Cartographer 3+ (https://www.profantasy.com/products/campaign-cartographer-3)
AI Free Fantasy Ground Unity File: The FGU .mod file contains no AI generated content.
https://www.dmsguild.com/en/product/577835/mike-s-free-encounter-123-iron-donkey