This is the second in the Consortium series of adventures, following C1 Consortium of Adventure. It is designed to be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs are hired to destroy a band of gnoll slavers, members of the Cackling Fang tribe. Will the PCs laugh best or will the Cackling Fangs have the last laugh?

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 1-3.

Using the inworld ranking system, this would be a Tin rank or Silver tier adventure.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

 

Available on Dungeon Master’s Guild

 

This bundle collects the R (Rel) series of adventures and includes R1 Road to Rel through R16 Karathyl. While the collection can be run as a coherent campaign that takes the PCs from the Road to Rel to the accursed city of Karathyl, each adventure can stand on its own or even be broken down for individual encounters.

 

R1 Road to Rel
R2 Town of Rel

R3 Rukel Manor

R4 Reddle Creek

R5 Grim Forest

R6 House of Ooze

R7 Cirque Du Necro

R8 Grain Death

R9 Sebek’s Mine

R10 Grem Tor

R11 Whispers of the Serpent

R12 The great Spire

R13 Rukel Mansion

R14 Garmesh’s Swamp

R15 Nightmare of the D’Aroine: Legacy of Blood

R16: Karathyl

 

The following Free Encounters can also be included in the campaign (guidance for how to do this is included in the encounters). They are not included in the bundle because bundling free products has resulted in issues.

Mike’s Free Encounter #100: Licensed Necromancer
Mike’s Free Encounter #96: Breka’s Brawl  
Mike’s Free Encounter #95: Snartles & Jah-Aims

Mike’s Free Encounter #101: Platy

Mike’s Free Encounter #98: Dr. Deathwhisker
Mike’s Free Encounter #97: Sword in the Ash
Mike’s Free Encounter #102: Twilight Unicorn
Mike’s Free Encounter #106: Ancient Will-o-the-Wisp –
Mike’s Free Encounter #99: Fantastic Fireflies

Mike’s Free Encounter #107: Nyakajarus
Mike’s Free Encounter #116: Wong’s Distillery & Monastery

 

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

 

 

Available on Dungeon Master’s Guild

This is the first in the Consortium series of adventures. It is designed to be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs are introduced to the Consortium of Adventure, an organization dedicated to supporting the Adventurers’ Guild by connecting adventurers with clients, providing jobs, and enabling magical travel to places of adventure.

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 1-3

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

 

Available on Dungeon Master’s Guild

This is the 116th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters.

The PCs visit the cursed Wong’s Distillery & Monastery in search of the Wong Sword and Wong Bow. Will they triumph or go down the drain?

It includes a history/background for the encounter, maps, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the encounter, and a Fantasy Grounds Unity Module file.

The encounter is designed for a party of 3-6 10th level characters.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The encounter includes:

  • History/Background for the encounter.
  • Encounter guide.
  • Monsters
  • Magic Items: Wong Bow, Wong Sword and Wong Flash
  • Color Maps
  • NPC Stats

 

The companion ZIP file contains:

  • Word file of the encounter.
  • Fantasy Grounds Unity Module.
  • Images
  • Maps

Available on Dungeon Masters Guild

This is the 115th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters.

The PCs find the long-lost tower of Ebrenal, a wizard infamous for magical weaponized swarms. Will the PCs be swarmed to death or triumph and emerge with a swarm eater as a pet?

It includes a history/background for the encounter, maps, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the encounter, and a Fantasy Grounds Unity Module file.

The strongest individual NPC encountered is CR 1, but there are numerous creatures in the default encounter.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The encounter includes:

  • History/Background for the encounter.
  • Encounter guide.
  • Monsters
  • Magic Items
  • Color Maps
  • NPC Stats

 

The companion ZIP file contains:

  • Word file of the encounter.
  • Fantasy Grounds Unity Module.
  • Images
  • Maps

 

 

Available on Dungeon Masters Guild

This is the 16th and final adventure in the R series, taking place after R15: Nightmare of the D’Aroine Legacy of Blood. It can also be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs enter the ruins of Karathyl and attempt to reclaim it from the evils ruling over the fallen city. These evils range from the shambling zombies of the Green Miasma to the former adventurer who rules the House of Blood.

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 10-16.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

 

Available on Dungeon Master’s Guild

 

Description

This royalty free map collection contains over 30 free color maps including pyramids, ruined streets and temples.

The maps are divided into versions with grids and those without.

The PDF displays the maps in the collection and each map is included as an individual JPEG file.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

Legal Information

You may reduce, enlarge, re-label, crop, or color the maps. The creator’s name (“Michael LaBossiere”) must be included in the final published maps if it appears in the original maps. You may not resell these maps. If you use this image in a publication (digital, print or otherwise) you must include this statement:

“Some maps copyright Michael LaBossiere, used with permission.”

 

Available on Dungeon Masters Guild

 

This is the fifteenth adventure in the R series, taking place after R14: Garmesh’s Swamp. It can also be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs face a nightmare of the D’Aroine: a legacy of blood from a failed attempt to avert their extinction.

This adventure also provides an optional backstory tie-in for a PC.

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 12-16.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

 

Available on Dungeon Master’s Guild

 

This is the fourteenth adventure in the R series, taking place after R13: Rukel Mansion. It can also be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs face the unexpected consequences of destroying the lich Valyssa-Teth. Her presence had kept the black dragon Garmesh in hiding, plotting his revenge for the destruction of his mother by Jalesha and Valyssa-Teth. Though denied his revenge, Garmesh sees the subjugation of Rel as a consolation prize. Will the PCs emerge as dragon slayers or dragon slain?

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 9-14.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters
  • New Magic Items

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

Available on Dungeon Master’s Guild