This is the 116th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters.

The PCs visit the cursed Wong’s Distillery & Monastery in search of the Wong Sword and Wong Bow. Will they triumph or go down the drain?

It includes a history/background for the encounter, maps, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the encounter, and a Fantasy Grounds Unity Module file.

The encounter is designed for a party of 3-6 10th level characters.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The encounter includes:

  • History/Background for the encounter.
  • Encounter guide.
  • Monsters
  • Magic Items: Wong Bow, Wong Sword and Wong Flash
  • Color Maps
  • NPC Stats

 

The companion ZIP file contains:

  • Word file of the encounter.
  • Fantasy Grounds Unity Module.
  • Images
  • Maps

Available on Dungeon Masters Guild

This is the 115th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters.

The PCs find the long-lost tower of Ebrenal, a wizard infamous for magical weaponized swarms. Will the PCs be swarmed to death or triumph and emerge with a swarm eater as a pet?

It includes a history/background for the encounter, maps, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the encounter, and a Fantasy Grounds Unity Module file.

The strongest individual NPC encountered is CR 1, but there are numerous creatures in the default encounter.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The encounter includes:

  • History/Background for the encounter.
  • Encounter guide.
  • Monsters
  • Magic Items
  • Color Maps
  • NPC Stats

 

The companion ZIP file contains:

  • Word file of the encounter.
  • Fantasy Grounds Unity Module.
  • Images
  • Maps

 

 

Available on Dungeon Masters Guild

This is the 16th and final adventure in the R series, taking place after R15: Nightmare of the D’Aroine Legacy of Blood. It can also be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs enter the ruins of Karathyl and attempt to reclaim it from the evils ruling over the fallen city. These evils range from the shambling zombies of the Green Miasma to the former adventurer who rules the House of Blood.

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 10-16.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

 

Available on Dungeon Master’s Guild

 

Description

This royalty free map collection contains over 30 free color maps including pyramids, ruined streets and temples.

The maps are divided into versions with grids and those without.

The PDF displays the maps in the collection and each map is included as an individual JPEG file.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

Legal Information

You may reduce, enlarge, re-label, crop, or color the maps. The creator’s name (“Michael LaBossiere”) must be included in the final published maps if it appears in the original maps. You may not resell these maps. If you use this image in a publication (digital, print or otherwise) you must include this statement:

“Some maps copyright Michael LaBossiere, used with permission.”

 

Available on Dungeon Masters Guild

 

This is the fifteenth adventure in the R series, taking place after R14: Garmesh’s Swamp. It can also be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs face a nightmare of the D’Aroine: a legacy of blood from a failed attempt to avert their extinction.

This adventure also provides an optional backstory tie-in for a PC.

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 12-16.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

 

Available on Dungeon Master’s Guild

 

This is the fourteenth adventure in the R series, taking place after R13: Rukel Mansion. It can also be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs face the unexpected consequences of destroying the lich Valyssa-Teth. Her presence had kept the black dragon Garmesh in hiding, plotting his revenge for the destruction of his mother by Jalesha and Valyssa-Teth. Though denied his revenge, Garmesh sees the subjugation of Rel as a consolation prize. Will the PCs emerge as dragon slayers or dragon slain?

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 9-14.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters
  • New Magic Items

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

Available on Dungeon Master’s Guild

Description

This royalty free map collection contains 55 free color maps including ships, swamps, a prison, ruins, and a fortification.

The maps are divided into versions with grids and those without.

The PDF displays the maps in the collection and each map is included as an individual JPEG file.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

Legal Information

You may reduce, enlarge, re-label, crop, or color the maps. The creator’s name (“Michael LaBossiere”) must be included in the final published maps if it appears in the original maps. You may not resell these maps. If you use this image in a publication (digital, print or otherwise) you must include this statement:

“Some maps copyright Michael LaBossiere, used with permission.”

 

Available on Dungeon Masters Guild

 

This is the thirteenth adventure in the R series, taking place after R12: The Great Spire. It can also be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs confront Edina, the Chosen of Narsesux, and her tyrannical rule over Rel. But to even reach Edina, they must first defeat the lich Valyssa-Teth and destroy her soul jar. Will the PCs live free or die?

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 8-12.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters
  • New Magic Items

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

Available on Dungeon Master’s Guild

 

 

This is the 12th  adventure in the R series, taking place after R11: Whispers of the Serpent. It can also be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs enter the Great Spire, the tomb of the D’Aroine wizard Draoi Crann. At the command of Narsesux, the lich Valyssa-Teth has arisen to serve the will of his chosen one, Edina. The fate of Rel lies in the PCs hands as they must secure a Sacrificial Orb, said to be entombed with Draoi Crann, to have any hope of defeating the lich.

While not malicious, the builders of the spire wanted no one to disturb the eternal rest of Draoi Crann. To ensure her peace, the spire is protected by unsleeping guardians and deadly traps. Will the PCs secure the orb, or will their sacrifice be in vain?

The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 8-12

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters
  • New Magic Items
  • The Semi-Lich option for PCs

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

 

R12: The Great Spire on Dungeon Master’s Guild