This is the second in the Consortium series of adventures, following C1 Consortium of Adventure. It is designed to be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs are hired to destroy a band of gnoll slavers, members of the Cackling Fang tribe. Will the PCs laugh best or will the Cackling Fangs have the last laugh?
It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 1-3.
Using the inworld ranking system, this would be a Tin rank or Silver tier adventure.
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The adventure includes:
- History/Background
- New Monsters
- NPC Stats
- Color Maps
- Encounters
The companion ZIP file contains:
- Maps (with and without grid)
- Illustrations
- Fantasy Ground Unity Module
- Word File of the adventure
Available on Dungeon Master’s Guild
This bundle collects the R (Rel) series of adventures and includes R1 Road to Rel through R16 Karathyl. While the collection can be run as a coherent campaign that takes the PCs from the Road to Rel to the accursed city of Karathyl, each adventure can stand on its own or even be broken down for individual encounters.
This is the first in the Consortium series of adventures. It is designed to be run as a standalone adventure or even scavenged for individual encounters.
This is the 116th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters.
This is the 115th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters.
This is the 16th and final adventure in the R series, taking place after
Description
This is the fifteenth adventure in the R series, taking place after
This is the fourteenth adventure in the R series, taking place after