The show must go on.

The “Widow’s Game” reaches its most artistic and deadly stage yet. Tragomelist, a satyr former gladiator haunted by the brutality of the arena, has answered the whisper of the legendary sentient crossbow, Widow’s Kiss. Driven by a frantic fury to kill his way out of his nightmares, he is accompanied by the Fey Fatales, four sisters he once rescued who have transformed themselves from helpless victims into lethal performers.

 

In this 127th installment of the Mike’s Free Encounter series, the PCs are drawn into a high-stakes performance. While it can be run as a standalone encounter, it can also be integrated into C9 Thyrella’s Trident.

 

Adventure Overview

  • Recommended Levels: 9–13.
  • Party Size: 3–6 Players.
  • Setting: A natural amphitheater with magically enhanced acoustics.

What’s Inside?

  • A Bardic Rival: The full stat block for Tragomelist (CR 10), a Crossbow Champion and 10th-level bard who uses his Dissonant Encore reaction to turn missed shots into deadly hits.
  • The Porphyreoi Rhapsodoi:The Fey Fatales (CR 3), four unique sisters—Melpomene, Sige, Hyleor, and Klotho—who use Tragic Song and Heroic Recital to bolster allies and devastate  foes.
  • New Magic Item: Brontidion, a rare +1 hand crossbow that deals extra thunder damage and allows its wielder to cast thunderwave.
  • Battle Map: A detailed map of a Natural Amphitheater, complete with log seating and cliffs magically altered to grant advantage on Performance checks for the audio arts.

Features

  • Widow’s Kiss Series: The fourth chapter in the pursuit of the legendary artifact, featuring new “dream whispers” and interactions for PCs participating in the challenge.
  • Consortium Integration: Specifically designed to fit seamlessly into the adventure C9: Thyrella’s Trident, easily encountered during a river journey or a visit to Trobert’s Inn.
  • Dramatic Duel Mechanics: Detailed guidance for handling a formal one-on-one duel between Tragomelist and a PC, including how the Fey Fatales respond to victory or defeat with haunting musical dirges.

Will the PCs silence Tragomelist or will the dirge be for them?

https://www.dmsguild.com/en/product/578599/mike-s-free-encounter-127-widows-kiss-4-tragomelist-the-fey-fatales

 

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com and my free to subscribe Random Universes: Eternal Library substack: https://eternallibrary.substack.com/

AI Images in PDF: AI image generators were used to generate some images in the PDF. Photoshop, which incorporates AI features, was also used in image creation and modification.

AI Free Maps:  All maps were created without AI using Inkarnate (https://inkarnate.com/) or Campaign Cartographer 3+ (https://www.profantasy.com/products/campaign-cartographer-3)

AI Free Fantasy Ground Unity File: The FGU .mod file contains no AI generated content.

 

 

 

The Widow’s Game moves to the Cold Land. The sentient crossbow Widow’s Kiss has called forth a new challenge: Heleka, a frost giant who hunts the deadly rhemorhaz.

 Specifically designed to fit into the Consortium Series adventure C7: Vault of Frost, though it works perfectly as a standalone high-level encounter.

 

Adventure Overview

  • Recommended Levels: 6–10.
  • Party Size: 3–6 Players.
  • Setting: A frozen forest within the Cold Land.

What’s Inside?

  • A Giant New Rival: Heleka the Remorhaz Hunter (CR 8), a frost giant Crossbow Champion who uses a Huge Harpoon Hand Crossbow to reel in her targets.
  • Sled Bears: Stat blocks for the Sled Bear (CR 2), supernatural polar bears raised by giants to pull sleds and tear through foes with bite and claw.
  • New Magic Items:
    • Harpoon Winch: A wondrous item that allows you to harpoon enemies and pull them closer with magical chains.
    • Ice Walker Boots: Snug, fur-lined boots that grant a magical “Stomp” attack and allow you to ignore difficult terrain created by ice or snow.
  •  Map: A detailed battle map featuring a Frozen Forest, perfect for a snowy showdown.

Will the PCs be the hunter or the hunted? Why not both?

 

https://www.dmsguild.com/en/product/578330/mike-s-free-encounter-126-widow-s-kiss-3-remorhaz-hunter

 

 

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com and my free to subscribe Random Universes: Eternal Library substack: https://eternallibrary.substack.com/

AI Images in PDF: AI image generators were used to generate some images in the PDF. Photoshop, which incorporates AI features, was also used in image creation and modification.

AI Free Maps:  All maps were created without AI using Inkarnate (https://inkarnate.com/) or Campaign Cartographer 3+ (https://www.profantasy.com/products/campaign-cartographer-3)

AI Free Fantasy Ground Unity File: The FGU .mod file contains no AI generated content.

Widow’s Kiss’ Challenge is heating up. The sentient hand crossbow continues its deadly game of seeking the ultimate predator to wield it. This time, the call of the weapon has reached deep into the heart of cursed dwarven city.

 

Glemli the Burning Enforcer was once a captain of the Ironpick guards, a dwarf of cold, calculated cruelty. Now, he is an undead creature of fire, once tasked with keeping the Frostcursed undead in line. Marked by the Widow’s Kiss, Glemli awaits his next challenger.

 

In this 125th installment of the Mike’s Free Encounter series, the PCs face a burning foe who breathes fire and commands burning skeletons.

 

Adventure Overview

  • Recommended Levels: 3–6.
  • Party Size: 3–6 Players.

What’s Inside?

  • A Ruthless New Villain: The full stat block for Glemli the Burning Enforcer (CR 5), a heavy-armored undead master of the crossbow.
  •  Burning Skeletons (CR 1/4): undead that radiate intense heat and fight with iron hand crossbows that never melt.
  •  Weapon Gem, a wondrous item that bonds to a weapon to grant extra energy damage—though it extracts a painful price from the wielder with every attack
  • Detailed Battle Map: A high-quality map featuring the beached stone boat on a riverbank, perfect for a crossbow duel.

Will the PCs extinguish Glemli’s abyssal flame or will they become charred bones?

 

https://www.dmsguild.com/en/product/578202/mike-s-free-encounter-125-widow-s-kiss-2-burning-enforcer

 

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com and my Random Universes: Eternal Library substack: https://eternallibrary.substack.com/

AI Images: AI image generators were used to generate the images in the PDF.

AI Free Maps:  All maps were created without AI using Inkarnate (https://inkarnate.com/) or Campaign Cartographer 3+ (https://www.profantasy.com/products/campaign-cartographer-3)

AI Free Fantasy Ground Unity File: The FGU .mod file contains no AI generated content.

The Widow’s challenge has begun. The legendary hand crossbow, Widow’s Kiss, is whispering in the dreams of the most dangerous archers, seeking a new wielder. This sentient weapon—crafted from phase spider chitin and woven shadow—seeks a fellow predator devoid of kindness to claim it through a series of lethal challenges of the Widow’s Game.

 

In this 124th installment of the Mike’s Free Encounter series, your party is drawn into the Widow’s challenge. Whether the PCs are potential champions or merely cross paths with a ruthless competitor, they must face crossbow master Kirak-Kik-Kik in a desert duel for survival.

 

Adventure Overview

  • Recommended Levels: 3–6.
  • Party Size: 3–6 Players.
  • Setting: The shifting sands of the desert.
  •  

What’s Inside?

  • Lore: Detailed history of the Trials of the Singing String, a divine contest that birthed five sentient bows, including the bloodthirsty Widow’s Kiss and the math-obsessed Lexicon of Force.
  • The Widow’s Game: An ongoing game of murder involving the “Kiss”, an invisible cursed mark that allows the crossbow to track contestants and instigate matches between rivals.
  • New Desert Foes: Stat blocks for Desert-Kreen, including Kirak-Kik-Kik and his Large Desert Wasp mount.
  • Three Maps: High-quality maps featuring Desert Ruins, a Magical Oasis (containing a hidden gate to the Elemental Plane of Water), and Open Desert terrain.
  • Scholarly NPC: Wyleth the Librarian, a scholar and former contestant who can offer historical context or help remove the deadly mark. Everyone one loves scholars.

Will the party emerge triumphant or will their bolt pierced skulls bleach in the sun?

 

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com and my Random Universes: Eternal Library substack: https://eternallibrary.substack.com/

AI Images: AI image generators were used to generate the images in the PDF.

AI Free Maps:  All maps were created without AI using Inkarnate (https://inkarnate.com/) or Campaign Cartographer 3+ (https://www.profantasy.com/products/campaign-cartographer-3)

AI Free Fantasy Ground Unity File: The FGU .mod file contains no AI generated content.

https://www.dmsguild.com/en/product/578036/mike-s-free-encounter-widows-kiss-1-desert-kreen

 

Mundurin Ironshaper has a dream: to restore his family’s legacy by retrieving the machine needed to forge the legendary Dwarven Iron Donkeys—mechanical marvels infused with elemental fire spirits. But the means of their creation lies deep within the mountain fortress of Baraz-Khadur, a city lost to the ancient red dragon V’Shelexa the Maker of Ash.

 

In this 123rd installment of the Mike’s Free Encounter series, the party is hired to bring Mundurin into the heart of enemy territory and recover the core machine from a workshop hidden away for decades.

 

Encounter Overview

  • Recommended Levels: 3–6.
  • Party Size: 3–6 Players.
  • Location: The ruins of Baraz-Khadur, featuring a surface outpost and a subterranean workshop.
  • The Dwarven Iron Donkey: This masterpiece of magical engineering acts as a beast of burden, heals from fire damage, and can belch a 15-foot cone of flame at your enemies. Or friends. You do you.
  •  Maps: Detailed maps including the Outpost Surface, Outpost Interior, Gatehouse, Corridors, and the Secret Workshop.

Will the PCs reclaim the core, or will the party’s bone join those of the dwarves.

 

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com and my Random Universes: Eternal Library substack: https://eternallibrary.substack.com/

AI Images: AI image generators were used to generate the images in the PDF.

AI Free Maps:  All maps were created without AI using Inkarnate (https://inkarnate.com/) or Campaign Cartographer 3+ (https://www.profantasy.com/products/campaign-cartographer-3)

AI Free Fantasy Ground Unity File: The FGU .mod file contains no AI generated content.

https://www.dmsguild.com/en/product/577835/mike-s-free-encounter-123-iron-donkey

 

 

 

 

A drowned king in coral armor.Silence the Bell. Slay the King. Restore Fallen Thalasson.

 

The iron bell of the sunken temple of Psithyrostomaxenos tolls in the cold, dark sea. Its hypnotic echo draws the living, luring them to drown, die, and rise in eternal service to a corpse-king.

 

The Drowned King, Thalassandros, sits upon a coral-encrusted throne in the depths of the sunken island fortress of Nesokastro. There he awaits the fulfillment of a dark plan orchestrated by the fiend Psithyrostomaxenos, a devil who listens to the secrets whispered by dead mouths.

 

In this 11th installment of the Consortium series, a party of high-level heroes must descend into the crushing depths to silence the bell, navigate the treacherous Korallokoimeterion (coral graveyard), and kill the Drowned King.

 

Adventure Overview

  • Recommended Levels: 11–15
  • Party Size: 3–6 Players.
  • Setting: The submerged island of Nesokastro and the surrounding sea.
  • Standalone or Campaign Play: Designed as the climax of the Thalasson arc, but easily runnable as a standalone high-level aquatic dungeon crawl.

What’s Inside?

  • Epic Boss Encounters: Face the tragic Livyatan the Accursed, a legendary undead leviathan; the ambitious undead sahuagin priestess Hiereia Carcharia; and the silver-tongued devil Glossachrys, who uses weaponized philosophy and sophistry to tear minds apart.
  • Unique Allied NPCs: Team up with the ghosts of ancient philosophers and the deadly Malenti assassin Pseudálphos
  • Legendary Magic Items: Discover powerful items like the Alexiaspis, the Dagger of Sekolah, and the Trident of Thyrella.
  • Full-Color Maps: Detailed battle maps for the Sea Floor, the Temple of Psithyrostomaxenos, and the Central Palace of the Drowned King. Created in Inkarnate and Campaign Cartographer without AI.
  • Fantasy Ground Unity Mod File: Maps, NPCs, encounters, and items. No AI content.

Will your heroes silence the bell, or will they become the newest members of the Drowned King’s retinue?

 

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com and my Random Universes: Eternal Library substack: https://eternallibrary.substack.com/

AI Images: AI image generators were used to generate the images in the PDF.

AI Free Maps:  All maps were created without AI using Inkarnate (https://inkarnate.com/) or Campaign Cartographer 3+ (https://www.profantasy.com/products/campaign-cartographer-3)

AI Free Fantasy Ground Unity File: The FGU .mod file contains no AI generated content.

https://www.dmsguild.com/en/product/577564/C11-The-Drowned-King